Sunday, May 11, 2008
Thursday, May 8, 2008
Wednesday, April 16, 2008
Friday, March 21, 2008
Tuesday, March 11, 2008
Saturday, March 8, 2008
An old but still practical Mental Ray misss Fast Skin shader tutorial
This was written a couple of years ago but still works out pretty well by LAMRUG.ORG - http://www.lamrug.org/resources/doc/sss-skin-tutorial.pdf
Wednesday, November 28, 2007
Thursday, September 13, 2007
More Old CG Works...
Concept art for game (digital)
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3D polygon models I did in year 2002 - Maya
Sunday, July 8, 2007
Saturday, February 10, 2007
3D Short Film Transmigration Screen Shots
Though it's pretty old stuff, it'll be one of the most important projects in my life ever that I am sure. I used the tapeman character as the metaphor of human soul to show the process of transmigration while using various signs & signals to show the limits we encounter in our day to day life. This project was using Maya 2.0 to model, animate, light, and render. It was completed in 2001 and was fortunately enough to win some international awards.



























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